from map to table-top
The shape of the terrain on which the real battles were fought played
an important and in occasions decisive effect on the final results of
the event. Therefore, the replication of the more prominent terrain
features of a given battlefield becomes mandatory. That representation
can be made in very different ways, from simple chalk marks on a nude
table to fully sculpted terrain. However the more important
characteristics of the table-top is that the general lie of the land
must be maintained.
Below appears a summary of the proccess I habitually follow to draw a
scheme of the terrain that willl be replicated in the wargaming table.
1 |
Napoleon's Battles uses a 1:3600 (1 inche = 100 yards) terrain scale.
My wargames table is 2x1.6 square meters and is covered with 5x4 = 20 modules (40 x 40 cm).
Thus, each module represents 40x3600/100 = 1440 m |
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2 |
We must start from a digitized map of the battlefield. This can be
found in Internet or by scanning the adequate book. In this case the
digitized map corrsponds to the battle of Malo-Jaroslavets (Russia
1812) |
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3 |
Today Google EarthŪ or
Google MapsŪ satellite images of the area are available and can be
used. For example the zone around Vitoria. |
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4 |
In some occasions a digital
survey map, with heights level curves, can be found. I have access
to such maps for all Peninsular battles fought in Spain like
Vitoria (1813) |
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5 |
The digital map is inserted
into a PowerPoint slide along the table scheme. Using the map scale,
the painted line or or any other available information, the size of
the map is changed to equal the table-top scale. |

Malo-Jaroslavets |

Salamanca |

Vitoria |
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6 |
The main topographical
items: hills, rivers, streams, roads, villages, woods... are drawn
and placed in the slide using the PowerPoint tools |
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7 |
The digital map is then deleted |
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8 |
Finally the elements are
refined, the units and the legends added and the map is finished. |
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TERRAIN